5 bugs, all recorded and replicatable

Boomik

...
Apr 2, 2017
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Stalk me not
Oooh, duplication... thanks for letting me know a duplication glitch. Also, sky anchoring... sky bases that enemies can't get to...
 

ZeroGravitas

Breaker of Games
Jun 29, 2017
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UK
www.youtube.com
Good video.:) I have seen all 5 of these bugs already reported here and acknowledged (by @Adriano).
  • Clipping of anchored techs (ground and other techs).
  • Overlapping of anchored techs (autominers, etc).
  • Using large techs to duplicate and also stack blocks inside each other (doesn't survive snapshot/save, I believe).
  • And more recently the undo destruction of anchored tech re-positioning to cab instead of anchor (and using this for sky-anchors).
I would really like a fix to the duplication glitch; it's hella distracting in campaign.:( And being able to clip auto-miners over the top of each other greatly interferes with the new resource economy too, I think, so should be high priority.
 

Masakari

Well-Known Member
Nov 2, 2016
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Sadly the clipping is a unity engine thing and they can't do anything about it at this time last I heard or they would have by now as it has been a thing from the beginning I believe. I have and still do abuse it (mostly on the erudite seams as they are infesting the land :D) to get a quick influx of funds as you can get 233k from one seam.

The "skyhook/anchor" is rather cool and hope something like this is made official (like the hover bug is most likely going to be) once AI can fly.
 

Adriano

PAYLOAD STUDIOS
May 16, 2016
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Thanks @Lord_Chaos , as stated these are all known issues. Good video showing them though. Only thing I would ask is that you mention the version number of the game that you find these issues in. Super helpful for us. Cheers :)
 

Lord_Chaos

Well-Known Member
Jul 18, 2017
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Thanks @Lord_Chaos , as stated these are all known issues. Good video showing them though. Only thing I would ask is that you mention the version number of the game that you find these issues in. Super helpful for us. Cheers :)
7.6 stable, and I will be finding bugs and recording them a bunch, so stay tuned :cool: Also, if anyone ever needs a bug recorded to more accurately describe it, i'm here tonytony