Moving blocks to a perfectly valid position causing them to flashing okay/red. If released in the wrong moment, they pop off. If you catch the right moment, they stick as they should. Its not the position, but the selected block. For example i can put "GOS little trekker wheel" at the position at any time. But if i select "GSO dirt wheel" the switching game starts. But not on all position, but on changing ones. Its completly inconsistent.
Further testing resulted in a faulty "GSO one block". This block just wont accept certain other blocks. Replacing it with another "GSO one block", and everything is fine. I´ve encountered several "damaged" blocks so far...
Further testing resulted in a faulty "GSO one block". This block just wont accept certain other blocks. Replacing it with another "GSO one block", and everything is fine. I´ve encountered several "damaged" blocks so far...
Last edited: