[1.3.10.1] Enemy Tech Switching in R&D

Should we continue to use the Tech Manager to swap R&D techs to enemy mode?

  • Yes, keep it as it is

    Votes: 2 13.3%
  • No, I prefer using T+RMB

    Votes: 13 86.7%

  • Total voters
    15

General Douglas

Aerial Admiral
Feb 4, 2019
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America
In 1.3.7 R&D we were able to use T+RMB to convert any tech to an enemy, as of the latest update we now use the tech manager but the "T Feature" has been removed. I found that it was much more convenient to use than going into the tech manager as it is nearly instantaneous, while the tech manager can take quite some time to load if your R&D save has many techs in it (not to mention you have to find the tech you wish to switch, which takes even longer).

For this reason I would like to see if the devs want to reimplement the "T feature", the tech manager function can remain, but personally I prefer using T.
 

General Douglas

Aerial Admiral
Feb 4, 2019
182
692
505
America
I am reviving this thread in the hopes it will attract more attention as @Matt himself was encountering these issues on the stream, while not a bug it's a shame that it's gone as it made smooth tech switching so much easier. Please bring this feature back Devs!

Edit: Fixed a rather nasty grammatical error
 
Last edited:

missleMaster1793

AKA Terro
Aug 21, 2017
257
140
440
The stars and beond.
I haven't had this issue personally, i only have a few hours in my R&D section, but it definitely seems more convenient if you want to be able to take a tech and say fight me, instead of maybe having to run away as you try to close the Tech Manager. And it wouldn't be hard to reimplement unless there was somehow a glitch that broke something in campaign?
 
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