I can't figure out where it saves screenshots. TT Steam version installed to drive D, user folder is on another drive. I've looked in all the places I can remember them being over the years. And thanks, that's pretty much the template for most of my playthroughs. Its not quite as tough as I'd like, though - not many GC batteries dropping this time around. Might have to try *gasp* crafting some. HMMM..I wonder if devs have been listening..??
personally I just use Cropper to screenshot (as it's lite and flexible). Never used the TT screenshot capability... Do they not end up in a folder near the tech snapshots "C:\Users\[Win_User]\Documents\My Games\TerraTech\[big number]"?
But if you just reset the airplane control scheme to default (and main options to default) that should be as good as showing us, if it works/doesn't.
Blimey, what is going on there? So, you've changed your main menu key bindings to use the keyboard num pad (instead of WASD, etc)... And the keypad enter key has somehow ended up on both "propellers" overide and acceleration...
I'm guessing that acceleration reverse is taking precedence when trying to activate the propellers with [Enter]. If you click the "axis 6" button (on the acceleration line) and then "clear" all bindings, does that let the propeller work correctly?
I'm surprised if restore defaults created this situation, but maybe with your non-standard main menu key bindings it gets confused... Could we see a snap of that screen too?
I'm a leftie so I have to remap almost everything. I'm thankful that TT lets you still do that unlike so many other games these days. One complaint, though: why does it pair up so many funtions and choose one of the hotkeys for you? They should all be individually assignable.
So are you just playing right-handed or shoving the k/b way over to the right? If its the latter then you really shouldn't have to - its not like key remapping is a huge ordeal of coding. There's really no excuse for it not being fully implemented in a game.