[1.2] Passive Gyros Interacting With the Ground Causes BOUNCE

NotExactlyHero

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#1
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Having a tech with two or more passive gyros causes the tech to interact with the ground.... weirdly. The passive gyro doesn't have to be on the ground, and the tech also glitches in build beam. Doesn't seem to show up on techs that are either wide AND long or heavy; probably masked by said wideness AND longness/heaviness.