[1.1] Co-op creative - Anchored techs turn in to invisible walls

ZeroGravitas

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#1
Not sure if this will be identical cause/dysfunction as in this thread by @QuackDuck (and if it's been fixed already): https://forum.terratechgame.com/index.php?threads/1-0-3-3-invisible-box-in-co-op-mp.18733/



It's not random, there's specific gate locations that reliably bug each time. Mostly the furthest spots out - the grasslands corner in the video above and the mountain-top hairpin turn (not shown in this video), which should glitch if you load the "ZG 1_1 Tron Race 1" save (I think) and drive around the track.

I've not investigated to see if it might be related to world tiles, circle transitions or some other factor...
 

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