[1.1.0.4] BF Passive Gyros cause tiny techs to vibrate viloently

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#1
Same floating point rounding errors or whatever as with the bigger gyros previously causing glitchy vibration on light techs.


The little examples I tried needed a wheel on them to get them going.

I saw this issue posted in a tweet, so followed it up, belatedly.
 
Likes: Aardvark123