[1.0.1] Floating enemies that probably shouldn't

ZeroGravitas

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#1
I think there's a fair few general population enemy techs that started floating/flying about uncontrollably after the buff to hover plates. Just saw this one in creative mode:




Please post your own screenshots of sighting and most importantly the names of enemies like this, that have got a little carried away. So @zanzistar can take appropriate action. :)
 

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ZeroGravitas

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#10
Those all have hovers
That's the problem. They are old population techs from before the hover plates had a big power buff. The plates were used to lighten the weight on their wheels, they are not meant to float, as whinesed by their wheels and lack of co-ordinated propulsion when in the air.
 
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#19
I noticed that better future ai have a problem with the hover bug, as well as I’ve gotten a Hawkeye tank with the same bug, and it’s that they can not control it or anything so as a result I’ve seen a few just begin spinning at near light speed. Not hard to take out with a laser tech but my cannon tech had serious problems actually registering damage once it’s shields and repair bubbles went down
 

DrShadox

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#20
Remember me i've often use hover under my "wheeled" tech , not for fly or hover , but for be "less" heavy, maybe an update changing hover power make these tech flying now , but not when they was created by their builders ?