All techs have control problems now, it seems that techs have infinite momentum/no air resistance after the update, so they will continue travelling in one direction forever unless something stops it, like wheel friction, drag from wings, thrust from fans etc.Hovers are near impossible to control. The new code could be better, they continuously spin and tilt over the place. Not even the EXP gyros can help with that.
Not only that, the cabs themselves are buggered. The Hawkeye cab doesn't move at all unless you turn it and even still its impossible to get anywhere with it.All techs have control problems now, it seems that techs have infinite momentum/no air resistance after the update, so they will continue travelling in one direction forever unless something stops it, like wheel friction, drag from wings, thrust from fans etc.
jkbMore updates! Here I am.
Sorry in advance.
BF Gatling laser sticks out when facing far left or right when folding back in - surprised the heck out of me
The Speed lance laser is a glorious weapon. Really, I like it. It has a good firing arc, a beautiful fire rate, but... Streamlining the techs with it, I've found that it isn't able to fire at something 2 meters directly in front of me... (due to not being able to face towards where any of its restrictions are >makes sense but seriously) And I tend to make thicc teccs.
While I was in the middle of flying around with a BF hovercraft, suddenly the gyros just disappeared. No, they didn't just stop working, they vanished. My tech was depending on them to keep itself together (chassis of gyros) And somehow it still managed to stay together albeit having no chassis anymore, but when I got hit by an enemy (in invincibility mode) my tech quickly began spazzing out in the air and about 3 seconds of intense lag ensued. Then my game force-closed. Tech save was gone, too. It was basically like that old tech-nado thing Whitepaw made. Y'know, blocks flying everywhere?
Two-block gyro doesn't work if placed facing forward. ???
Legal hoverbug is eating me. And my techs power. We need an inf power option AAAAA And maybe an inf fuel option too
they fixed the momentum thing. well, at least all my techs that once flew like drunken pigeons now fly like they used to. The Tsandela and the Leoneis were the ones affected the most, and they're both fixed. They now both fly wonky due to the hoverbug being tweaked, but they do indeed work.All techs have control problems now, it seems that techs have infinite momentum/no air resistance after the update, so they will continue travelling in one direction forever unless something stops it, like wheel friction, drag from wings, thrust from fans etc.
I know that, that post was from a month ago when it was not fixed.they fixed the momentum thing. well, at least all my techs that once flew like drunken pigeons now fly like they used to. The Tsandela and the Leoneis were the ones affected the most, and they're both fixed. They now both fly wonky due to the hoverbug being tweaked, but they do indeed work.