[1.0.1.3] Hover steers massively over-buffed

Discussion in 'TT Unstable Bugs' started by ZeroGravitas, Dec 5, 2018.

  1. ZeroGravitas

    ZeroGravitas Breaker of Games

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    After a bit of testing between 1.0.1 (stable) and this 1.0.1.3 (unstable), it looks to me like the force of all Hover Steering blocks has been increased to a whopping 400% (ish) of what it was (almost 4 times stronger)!

    [​IMG]
    Left: old max lift capacity. Right: new max lift capacity.

    They were definitely a little under-powered before. But I would have asked for an increase to 150%-200% of what they were, at most. (No more than half of the new value.)

    They're now so powerful that hovercraft (or sports cars) don't need any fans or thrusters to easily reach 100mph. You can fly with just them easily too.

    Also, a single hover steer is now way to strong to use on a small craft, sending my probe careening out of control:
    ZG BF Probe 1.png


    ...And all my hover steered helicopters (which I'm in the process of editing a video on) go totally bananas, of course:

    ZG Zoologist 2 CS.png


    I'm posting this as a bug because @Sdarks didn't know if it was deliberate. @zanzistar - you usually balance the block values, so I'll tag you too.

     
    #1 ZeroGravitas, Dec 5, 2018
    Last edited: Dec 5, 2018
  2. Lord Zarnox

    Lord Zarnox Founder of the IFTTES

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    Wait, those things actually provide lift? I never noticed that.

     
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  3. Lord Zarnox

    Lord Zarnox Founder of the IFTTES

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    That is either increased to 400%, or 5 times stronger.

     
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  4. ZeroGravitas

    ZeroGravitas Breaker of Games

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    I'll also note, now, that I thought the gyros have perhaps been slightly overpowered since they were buffed, months back. The smallest one is too powerful to use in a very small aircraft. The (Venture) hover plates were crazy over-powered too, but I see we'll have controls for that now, so no problem...


    Only if you re-orient the cab 90 degrees upwards (and somehow keep the tech oriented).

    Yes, an editing typo. Will fix.

     
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  5. zanzistar

    zanzistar PAYLOAD STUDIOS

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    Yeah, I gave them a buff, it wasn't too much more, but I can give them a nudge down a bit too.

     
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  6. ZeroGravitas

    ZeroGravitas Breaker of Games

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    As I say, the effective strength in game is a *lot* more. Somewhere between 3 and 4 times more powerful. Not sure if some other factor exaggerated this, perhaps...?

    I also checked between 1.0.1 and 1.0.1.3 using this torsion balance - press [W] to compare hover steer strength against the pinwheel prop (~4 hover steers needed for approximate balance in 1.0.1 and ~1 in 1.0.1.3):

    Test hvrStr Strength.png

     
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  7. zanzistar

    zanzistar PAYLOAD STUDIOS

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    Thanks for the feedback, I've nerfed them down by 25% now. Let me know how they feel after the next update. Cheers!

     
  8. ZeroGravitas

    ZeroGravitas Breaker of Games

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    Okies, thanks. I'm pretty sure that'll still be very powerful, if it's a linear decrement, but I'll check it out. Any idea when the next update patch will be? (I'd have guessed soon than later, with lots of new stuff to tweak/patch...)

     
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  9. zanzistar

    zanzistar PAYLOAD STUDIOS

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    We're in a hardening sprint now so we'll start doing fairly regular unstables soon in the lead up to a stable update before Christmas, @saiwun might have more details though.

     
  10. saiwun

    saiwun PAYLOAD STUDIOS

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    Friday probably for the next TT Unstable update.

     
  11. ZeroGravitas

    ZeroGravitas Breaker of Games

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    I kinda don't want them to be nerfed now I've been having fun with them... But these applications do seem a bit ridiculous (my Community Core Showcase submissions):



     
  12. ZeroGravitas

    ZeroGravitas Breaker of Games

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    Cool - I can confirm that the lifting capacity of the hovers were substantially nerfed in 1.0.1.4 (by 1.3 GSO one-blocks):

    2018-12-08 Hover steer lifting capacity.jpg

    But both my demonstrated hover steer aircraft work the same, loosing only 125mph down to 117mph top speed (on the dropship, for example). Which is interesting... Looks like this is the new aircraft meta, then (as far as I'm concerned). Groovy.:)

     
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