[1.0.0.1] Shotgun knock-back on allied techs

ZeroGravitas

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#1
I noticed this in campaign, when one of the new splitting enemy techs started knocking another of it's fragments around.

Shotguns push player-allied and enemy-allied techs around (despite not damaging them, of course). I don't know about neutral techs. Possibly another factor to consider if changing this.


R&D demonstration save attached. (Interesting to see the fall-off in knock-back closer to the guns.)
 

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