Discussion in 'TT Unstable (Bugs & Feedback)' started by Deutsche Würfel, May 20, 2018.
Every thime i load, stuff goes everywhere. And i tried moving my base.
and the filters stop working sometimes. You have to pull them off, and stick them back on.
Can't play until this is fixed. Also, i think this is what made my old save stutter.
Interesting. This was reported on the Steam forum too.
So it's not a return of the old world tile seam problem then, if you moved the base and it still happens...? What co-ordinates exactly? Can you upload the save file please?
I need to investigate Filters in crafting more anyway after some new problems I've noticed with my mobile Compressed Fabrication System tech...
for me, it was a stacked base with the silos over top of each otyher. and all the stuff stored fine, but whenever i'd come backt o base or reload, about half the stuff would shoot off. Moved base, made a new one without stacks and it seems to have stopped. Also, it seems to have stopped messing up the filters.
so: new bug: silos with interlocking resources screws up the filters.
Heya, we have a bug in our database about stacked silos dropping resources, in that case the resources were packed in mega tightly. We're talking so tightly packed in that the resource models would clip inside each other, is this the same as what you're seeing?
Can I ask you to upload a save game/snapshot so I could take a look please?
I'll take a look at the filters too
Sounds about right. Clipping other chunks and the silos.
While I happen to disagree with this silo stacking "feature" during the testing I performed it was discovered that it was most manageable when leaving a gap of 1 after each pair of stacked silos.
Ah. So does it make the same kind of mess as if you'd picked up the base in build beam for a split second?
Those tall silo stacks tend to cause resource explosions if they get un-anchored so the full intersection physics is re-enabled. Hence my designs stop at 2 ply silo stacks.
No idea why Silo arrangement should have any effect on Filter function...
yeah. some suff falls or shoots off if you beam it.
Actually. I don't think it's this, now. Above, I was thinking maybe the tech was being loaded in briefly unanchored and causing an explosion like when these setups are picked up in build-beam. (A loading glitch like the *old* silo dropping bug on map fault lines.)
But looking at some other saves just now, and experimenting, it seems like there's definitely a new Silo resource dropping bug. And I can't figure it out fully, as yet...
@Deutsche Würfel's upside-down silos get a 'haircut' in the save from his other thread. But one of the silos was cut off at a different level... And raising the base height up actually increased the amount cut off the bottom, but by far less than the distance lifted up. While resources higher up on the right-way up silos were unaffected...
In a modified version of his save I built another little test rig and found that the upside-down silos were all fine (at various height off-sets from the ground), but that right-way-up silo will always drop 3 of it's Ignian chunks...
Save file attached to see both bases dropping resources upon load.
This is a really perplexing bug I feel I'm not grasping yet (not well enough to add to the crafting guide). It definitely seems like resource behaviour on bases is off in many little ways, though, since the GPU based processing (or whatever it was) optimisation change.
They fall off bases more easily and fail to be put into silos manually from angles that used to be fine, I'm sure. Etc.
Ahh, this is what you were referring to elsewhere (I think). Have you got a save game with the filters messing up, please? We might start another thread for that, though (if no one else has already...?)
@Deutsche Würfel - I don't see what you mean, can you paste a link for me please?
Good night, I made a similar post now little and a member told me from the older post, to help understand I will de-link the GD link to download my latest upload, it is already on the side of my factory and the silos that are giving problem.
I hope it can be useful.
My post in the forum: https://forum.terratechgame.com/index.php?threads/my-silo-is-in-trouble.16518/#post-115748
My autosave.sav : https://drive.google.com/file/d/1MKFqQhkwhYdNaH9US4frix0242X4voeZ/view