[0.8.2] Leaning anchors glitch

Discussion in 'TT Stable & Console Bugs' started by THE_LEDGENDARY, Aug 10, 2018.

  1. THE_LEDGENDARY

    THE_LEDGENDARY New Member

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  2. ZeroGravitas

    ZeroGravitas Breaker of Games

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    Embed of linked image:

    [​IMG]

    So the anchor has become tipped over. I have seen this happen in other people's videos, too, after returning to areas with rotating anchored techs.

    To be clear, was the rotating anchor totally stable to begin with? There's another bug that looks like this - if you reorient the primary cab during building the tech, so it point up or down, relative to the initial build oriention, then the anchor with try to rotate in the wrong plane, and flop over like this straight away.

    I've added "{leaning}" and "[0.8.2]" to this thread's title. I'm assuming you hadn't switched to the "Unstable" branch?

     
  3. merkesch

    merkesch Well-Known Member

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    read this thread, returned to the game and saw this.

    Version T1533834382 8b9be1dd 20180812210108_1.jpg

     
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  4. Comrade Commie

    Comrade Commie Well-Known Member

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    it usually happened when i ran into it while in build mode

     

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  5. ZeroGravitas

    ZeroGravitas Breaker of Games

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    While *you* were in build beam, in another tech (which hit the turret)?

    I decided to totally rewrite the thread title, for clarity. Previously "[0.8.2] the rotating ancors glitch {leaning}".

     
  6. Comrade Commie

    Comrade Commie Well-Known Member

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    when i was in a tech and i went in build mode an rammed into a pillar it made the glitch happen more often

     
  7. Galvinon

    Galvinon Member

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    I have noticed lately in my campaign (PC version) that the odd anchored turret will be at an angle when it comes to view and its not cosmetic either the angle will react with the environment, if I re-anchor my tech it fixes this. This bug seems to affect other anchored techs with rotating anchors as well GSO or GEO Corp not just this snapshot but it is random when this anchor bug happens. I made a short video showing the bug


     
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  8. Galrex

    Galrex Possibilist

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  9. ZeroGravitas

    ZeroGravitas Breaker of Games

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    Thanks guys (or rather, Gal's...:rolleyes:). I've merged @Galvinon's new thread, titled "Strange Anchor Bug" with this older thread.

    This also seems similar to the behaviour seen when removing one of 2 rotating anchors from a tech: report. You don't happen to have any other rotating anchor blocks anywhere in that tech, do you? (Like anchored AI block, etc.) Just a thought...

     
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  10. Galvinon

    Galvinon Member

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    In that video example I would need to check on that tech if I have an anchored AI module, however I have also seen this behavior on another one of my turret techs that I know only has GEOcorp cabs and GEOcorp rotating anchors. this bug seems isolated to rotating anchors from what I can tell so far

     
    #10 Galvinon, Nov 26, 2018
    Last edited: Nov 26, 2018
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