There's a few techs in the menu brawl pool that tend to split into multiple cabs. This causes a couple problems I've seen: (1) Their enemies seem unable to target the extra cabs. (2) The round doesn't end, even if there's just two cabs left from the same tech: Output log for this session attached. (Oh, but after looking in there, it does't show the IDs of spawned techs any more...) Anyway, the culprit here was "Bullfrog", which is prone to explode and cause this. There's a couple of nice HE techs with a a bunch of cabs, too. But they don't tend to come apart so often.