[0.7.9.5]Track physics is worse {very slow turning}

Discussion in 'TT Unstable Bugs' started by QuackDuck, May 17, 2018.

  1. QuackDuck

    QuackDuck Duck

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    I'm not sure if this is an intentional design change to make tanks turn slower or not, but tracks seem to turn worse now, moving about and jerking when turning instead of turning smoothly on the spot.

    Turning in 0.7.9:

    Turning in 0.7.9.5:

    Tech used below.

     

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  2. Icarus_The_King_Of_Angels

    Icarus_The_King_Of_Angels S H I N Y Mad Scientist

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    Oh dear. I wonder if this broke @Legionite 's new thing?

     
  3. QuackDuck

    QuackDuck Duck

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    0.8.1 follow up. One of my tanks now has a turning radius the size of the Sun.

    0.7.9

    0.8.1


    In all the videos, only D was held down.

     

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  4. JimmyBlether

    JimmyBlether SFS SUPREME COMMANDER

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    Oh my... Payload, fix this ASAP.

     
  5. ZeroGravitas

    ZeroGravitas Breaker of Games

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  6. QuackDuck

    QuackDuck Duck

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    Tracks are still horrible in 1.0

    Please fix them, this bug/feature is making them useless unless your tech is a square and nobody wants to use them anymore.

     
  7. ZeroGravitas

    ZeroGravitas Breaker of Games

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    There's a thread of track fail-turn hate here on Steam.

    @higekun - I hear you're the wheel physics god of this universe, was it a fix to track's glitchiness that's caused this? There wasn't a purposeful power nerf from @zanzistar (too), right?

    And is the (more) squiffy tech turning, in general, a separate issue?

     
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  8. DrShadox

    DrShadox GeoCorp worker

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  9. kae

    kae PAYLOAD STUDIOS

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    Hey guys, this isn't/wasn't a balance change of any sort and we'll be looking into why the tank treads have trouble turning, thanks for the reports!

     
  10. Marxon

    Marxon Well-Known Member

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    Same tech, just replaced techa treads with pairs of hub wheels:
    [​IMG]
    [​IMG]

     

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  11. QuackDuck

    QuackDuck Duck

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    Related. This has been a problem for quite some time.

     
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  12. JimmyBlether

    JimmyBlether SFS SUPREME COMMANDER

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    GSO tread's turning was terrible even before the bug.

    If you use treads, turn on the spot.

     
  13. ZeroGravitas

    ZeroGravitas Breaker of Games

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    Ah, thanks @Quack, I meant to deal with this at the time, but forgot, clearly.

    I've just merged @Marxon's new thread titled "Treads Have Incredibly Slow Turning" with this existing one on the same issue. Plus added information in "{ }". Thanks all.

     
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  14. Marxon

    Marxon Well-Known Member

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    That does not help at all it's still incredibly slow, that's why I'm reporting it as a bug.
    Thank you for this.

     
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