[0.7.8.3]Base parts on split techs get reset

ZeroGravitas

Breaker of Games
Jun 29, 2017
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Also, all Silos on the fragment tech will drop all resources (in 0.8.1)...


...Even if the fragment has a cab, incidentally.

Save attached.

I don't know if this will have been the case when you made this report @QuackDuck...?


Bonus at end of video - tech fragments incorrectly use the original tech's centre of rotation in build beam.o_O (Might need a new report.) Does not reset on modifying the tech, either.

[Edit 2018-08-04: looks like the off-center BB rotation bug was fixed in 0.8.2.2. Tech splitting issues remain.]
 

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