(1) When reloading from a save game (R&D, here), some of the items held in a scrapper's input are dropped for no reason. (I.e. Not possible to attribute it to big, unstable stacks.) Pacemaker set to whatever.
(2) When a tech's Pacemaker is set to pause, you can see that items already consumed by a scrapper are regurgitated (because they suddenly re-appear in the stack!). Very confusing (thought they'd dupe'd at first).
I think maybe this always happened, but Pacemakers show this up by preventing items (that should locked inside the scrappers internal buffer) from being immediately (and silently) re-consumed.
Once a scrapper has begun outputting a block's chunks, that will not regurgitate (no free lunch).
Watch carefully (1 GeoCorp regurgitation - resource blocks exhumed, 2 GSO scrapper set to Normal don't regurgitate but GeoCorp scrapper drop their stacks):
Demo'd saves attached.
This may sound like a mere curiosity, but is actually a fairly major headache for the type of Compressed Resource Block cartridge system type Fabrication bases I'm hoping to make mainstream. See my Community Core entry, incoming (which is visible in the save, in the background), that is going to drop some of it's array of resource block cartridges, almost certainly...
(2) When a tech's Pacemaker is set to pause, you can see that items already consumed by a scrapper are regurgitated (because they suddenly re-appear in the stack!). Very confusing (thought they'd dupe'd at first).
I think maybe this always happened, but Pacemakers show this up by preventing items (that should locked inside the scrappers internal buffer) from being immediately (and silently) re-consumed.
Once a scrapper has begun outputting a block's chunks, that will not regurgitate (no free lunch).
Watch carefully (1 GeoCorp regurgitation - resource blocks exhumed, 2 GSO scrapper set to Normal don't regurgitate but GeoCorp scrapper drop their stacks):
Demo'd saves attached.
This may sound like a mere curiosity, but is actually a fairly major headache for the type of Compressed Resource Block cartridge system type Fabrication bases I'm hoping to make mainstream. See my Community Core entry, incoming (which is visible in the save, in the background), that is going to drop some of it's array of resource block cartridges, almost certainly...
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