This new block looks very nice, and appears to work OK (as far as I've quickly checked it), but:
(1) It seems odd that it's the only GeoCorp crafting block that isn't 2 units deep, from base to chunk ports. Hence it will need to sit upon a little platform to match input-output heights in a GeoCorp only fabrication base.
(2) For it's extra size, and GeoCorp's focus on resource harvesting, it seems functionally identical to the GSO refinery, which is a little disappointing.
I was maybe expecting increased throughput with double inputs-outputs, or something. Maybe GSO refinery will be nerfed? (Beyond the existing issue with unrefined chunks sneaking past them and jamming the conveyor feed.)
(3) Other's thoughts below...?
(1) It seems odd that it's the only GeoCorp crafting block that isn't 2 units deep, from base to chunk ports. Hence it will need to sit upon a little platform to match input-output heights in a GeoCorp only fabrication base.

(2) For it's extra size, and GeoCorp's focus on resource harvesting, it seems functionally identical to the GSO refinery, which is a little disappointing.
I was maybe expecting increased throughput with double inputs-outputs, or something. Maybe GSO refinery will be nerfed? (Beyond the existing issue with unrefined chunks sneaking past them and jamming the conveyor feed.)
(3) Other's thoughts below...?