1. Superdragon

    Noteworthy Techs

    This is the place to post all of your interesting techs. They don’t have to be extravagant or even have a ton of effort put into them. Even troll techs are welcome.
  2. J

    TerraTech Suggestions

    Dear TerraTech Team. I Would Greatly Appreciate If You Would Give This List A Look Over And Response, It Is Perfectly Okay If These Dont Get Implemented, I Just Wanted To Give My Ideas BLOCKS: WEAPONS BLOCKS GeoCorp - Nail Gun - Shoots nails that get stuck in the tech GeoCorp - Crane - used...
  3. TheTecher

    [Challenge] Turrets Only! (Don't know where this'd go..)

    Turrets ONLY! Going around, destroying everything you see in one tech boring now? How about a change of pace! Find an enemy? Spawn some turrets outside of it's range, then attract it to them! Restrictions: No explosion-dealing weapons, and only use GSO blocks. Turrets are the only method of...
  4. AstraTheDragon

    14/11/18 Better Future Release ComCore Stream Highlights.

    So sleek... So smooth... It can all be yours for a low price today! Continue looking down to see the new Better Future catalogue to mark its offworld debut! (We only serve people rich enough to buy RnD, sorry.) Plebian non-BF techs (Just kidding, these are great!) MindlessMr.Awesome's Aircraft...
  5. AstraTheDragon

    24/10/18 ComCore Stream Highlights

    Once again a great stream with some really unique techs on show. xXThunderFlameXx's X-Wing multitech is probably the pinnacle of plane technology with separate separating wing segments. I think this deserves some serious clappage. It was...
  6. ZeroGravitas

    [] Neutral (mission) techs activate contact weapons (e.g. drills)

    You can more easily (re)test this on the GeoCorp charging pole in R&D.
  7. GamerParrish


    Attack Land Vehicles I will be selling blueprints and schematics for new weapons and techs, concepts to be explored, and even planets to be mined. But most of all, I will sell Attack Land Vehicles. Feel free to join, this company will not engage in wars, we will only sell blueprints and...
  8. NotExactlyHero

    NotExactInd™ Archive(Explained at a Later Date)

    Here’s some stuff you need to know, assuming this is your first time viewing this thread: 1. This could be considered a Tech Showcase, but it's Techs from a company, not a singular entity. I.M.R.S.A.P.T.M.W.T.T would be NotExactlyHero's Tech Showcase... 2. In RP, common restrictions apply to how...
  9. ZeroGravitas

    Menu brawl techs (recreations)

    So, for whatever reasons I've ended up reverse engineering 4 of the game techs from the main menu fight scenes, and posting them to this collection on the Workshop. I welcome anyone else to make their own, careful recreations (e.g. from recording and watching back footage of the main menu)...
  10. Soviet_Samuelson

    Summoner block

    You can set what tech it summons from the tech menu, and it either spends blocks or money for blocks to summon techs. Summons techs while pressing fire. Has a chooseable limit to how much it can summon. Can have an option to only spend money or only blocks.
  11. MrTwister

    Campaign Techs Thread

    Not sure if we had this before, but here I am suggesting posting useful techs for campaign play that will make grind, missions, licensing and obtaining parts, easier quicker, better, more fun :). You can post anything that crawls, rolls, jumps, flies, explodes, crafts, mines, (...insert your...
  12. Sir Metaladon

    [] Spacetime warping.

    Disclaimer: This is NOT a joke. I've been playing Terratech for a long time, and a lot more recently, and I'm just as confused as you. It happens semi-randomly, but I literally just warp about 1 or so kilometer in the direction my Tech is facing. Sometimes, you even become a different Tech from...
  13. Lobstrex

    Space Junkers Corporation

    Hey guys, recently discovered this game, and though I'd put forward some ideas for the planned Space Junkers corporation. If you're unaware, Space Junkers is a planned corporation that is based around 'hand made patch works of old salvaged wrecks'. I mainly drew inspiration from the Mad Max...
  14. J

    Starter Techs

    Hi guys, Is there anyone out there who could provide me with a strong all-rounder tech at GSO Level 2 and GeoCorp Level 2? Thanks.
  15. jnj01

    High-altitude bomber

    So I started by making a plane for cruise missiles, basically a very wide platfrom with plenty of slots for weapons. It's pretty fast, but it needs a large space to turn and take off. I found out that replacing the missiles with mortars if highly efficient. You need to line up nicely for maximum...
  16. JuanPinoy

    Juan Pinoy's Tech Garage

    Just a little place to park my techs, comments and criticism are welcome. P.S. Yeah I changed the title to reflect name update
  17. R

    My huge mobile crafting base (also halp)

    spent the last couple hours making and then completely redesigning this hulking beast. I love it but there's still a ton of issues with the crafting aspect idk if its still crafting bugs or me just being a noob and a bad designer this is my 2nd day having the game.
  18. Legionite

    Compound Weapons Tech Thread

    A little thread to post your "compounded weapons" Techs: Press space and see the power! If you need help with getting this bug to work and or get it to save correctly, please let me know and I will post the instructions below with pictures.
  19. Shayne

    Free weapon aim with the mouse.

    Well I've been running around with a new tech for a while, just going back and forth between a trading station, some resource patches, and my base, while killing anything that spawned between, and doing the occasional side mission. I have noticed that my weapons never seem to track fast moving...
  20. JimmyBlether

    More Control Over Tech Placement

    I think we need more control over the 'tech placement' function of the SCU due to if you want to e.g. make large, multi-tech walls around your base or set up vehicles at certain angles. May not be needed but would help with setting up base complexe's layouts. The current version spawns the tech...