suggestion

  1. Zed

    Renaming Component Factory "Dongles" to "Modules"

    Please Consider renaming the component dongles to component modules. While a minor point this slight change to the naming of these often used blocks might make localization (translation) efforts simpler as well as be slightly more accurate / appropriate to the function of this specific subset...
  2. Boomik

    Hawkeye Mortar

    A 2x2 giant Hawkeye mortar that causes explosions and mass destruction even larger than the Tank Cannon. First been suggested by @Zed so credits to him. Yeah. That's about it, really. I just wanted to give the idea more attention as it sounded really cool. Can also slightly turn and angle the...
  3. Zed

    New Concept Blocks for each Corporation

    Suggested New Blocks for each corporation. Greetings; In this thread is a suggested new block for each corporation; feel free to comment on any of the blocks already suggested, or add your suggestion for a new block within a reply below. GSO Scale block: Given that GSO has The majority of...
  4. Boomik

    Buff Hawkeye Tank Cannon

    Buff the Hawkeye Tank Cannon because right now, it's not very useful because of the absurd amount of space it takes up. (Same with the Autocannon, but that one is more used for fun than actually practical.) Like, increase the fire rate or the explosive damage and radius. The Megaton Cannons...
  5. B

    Colored Waypoints on radar and names

    I think it would be cool if on the radar map, there would be different colored waypoints and you could name them and it would show them on the map. I also think that the waypoints on the radar map should not disappear and that you should be able to see every waypoint. And if you want to you...
  6. jnj01

    Doors, ramps and "roadblocks"

    You know the GeoCorp scoops? I often use them as doors for techs to have other techs inside, but they are not very efficient. Could you make something like those scoops just as GSO, and replace the scoop itself with a door? I've heard something about "roadblocks" or something allowing techs to...
  7. Boomik

    Invincibility mode for R&D

    A toggleable "Invincibility Mode" for R&D will be very helpful, especially for someone who makes flying techs. It can make it so that you don't have to constantly take snapshots of your flying tech whenever you want to experiment with it in case it crashes. It can also save you when you want to...
  8. Potato

    [0.7.5] The Good, the bad, the needs more patching, I guess.

    SO! Back to the daily grind of this game. I started a new story mode. And I gotta say, the terrain is beautiful! The landscape feels much more alive this time. However...I do have a lot of gripes. From what I can gather after playing this version for a few hours, I've gotten frustrated by the...
  9. ZeroGravitas

    Rework SCU Mechanics (Loading Techs, 'Send blocks to inventory')

    Preface: I really like TerraTech and respect where the Devs seem to be taking it, from what I've seen since I started playing with 0.7.5.0.:) So I'm just lending some notions, here, in the hope they might align with or clarify existing plans. I think that as a game about building 3D, Lego-like...
  10. Geocorp Jumper

    Possible Biomes

    Maybe these biomes would be fun in this rapidly growing game. Ocean: probably not too deep, with the occasional island (of course the altitude may need a quick adjustment to ensure that the world isn't flooded). Most techs would sink and drive on the sea floor. Hovers and any tech designed to...
  11. Geocorp Jumper

    Unique Trading Stations & Communications Array

    I am sure many players as old as I am remember the Geocorp trading station. It has been temporarily removed, but I am hopeful that with its return other corporations will have their own trading stations for this idea which, I hope, the devs already have in mind: First, each trading station and...
  12. GamerParrish

    Invader Buff (VERY NEEDED)

    Well, this happens to me all the time AN INVADER SPAWNS, I'm ready to battle and I go after him! And he either has little pea shooters or lasers. The problem is that Invaders aren't POWERFUL anymore, I see enemies more powerful then the invaders. So I GamerParrish would enjoy if you BUFFED...
  13. Legionite

    Idea: Counter-Thrust Gun for Hover-Gunships

    I have noticed that hovercrafts struggle to stay on target with the high recoil weapons as each shot pushes them away from their target, making hovercrafts a problem to use without wings. A way to solve this could be a weapon that causes inverse recoil when fired. It wouldn't do that much, but...
  14. qwe2332

    A few suggestions after 97 hours of playing

    You can just go over one of the Text Chunks at your please. But you are welcome to comment on more. Thank you. I have these thoughts cross my mind while it took another 3 hours in total to think: 1.Mobile Fabricators and Mobile Scrappers.It would be great if you can instantly scrap up the...
  15. F

    multiplayer please

    I am suggesting to add multiplayer mode to the games. I think it will be very cool if there will be official servers (like in the most of the games) and private or public (but not official) servers that the host will be able to add server plugins (like in minecraft). I think it will be very fun...
  16. Mindlessmrawesome

    **IMPORTANT*__()()~~**SUGGESTIONS**

    This is a thread to suggest to the development team of Terra Tech for how to continue with this game, both developmentally and communicably. I'll first start with the downsides of Terra Tech that I would like to have fixed in the future. (The ones marked with a tonytony are very important to...
  17. J

    Logic gates / programmable base modules

    I've posted on the steam forum, and got redirected to better post the suggestion here. Original post: Every time I build a base, something is missing... Logic! Like, making a generator "ask" for fuel from the silo IF bateries are near empty. When I say ask, I mean the same as a fabricator can...
  18. Nightblade Greyswandir

    Keyboard suggestion, snapshot button

    Snapshot keyboard button, so we can catch that perfect angles in flight on our PNGs snapshots. Now it is really hard to make snapshot we like with mouse rotation and mouse snapshot button.
  19. Nightblade Greyswandir

    Keyboard suggestion, quick remove block

    If keyboard button can be applied for "quick remove block" so when we are placing lot of blocks we can just hold C (just as example) it will change cursor to remove block and when we let C it will go back to last used block so we can keep on placing them. This one will be great in combo with...
  20. Nightblade Greyswandir

    HUD suggestions

    ESC menu icon in top left corner of the screen. So we can change options even if we are holding cup of coffee in our left hand :) Raw resources needed for all ongoing productions (I think I heard that this is already in progress, if it is true forget that I mentioned it). Amounts of resources...