mod

  1. HeX

    Definitive ID Claiming System

    I have created a google spreadsheet containing ID claims. If anyone wishes to claim IDs for custom blocks, please message me through the forums or on discord (HeX#3692). This post will be updated alongside any new ID claims made.
  2. Dea Noctis

    Kyoko's Blocks

    Putting my blocks here as I make them. FYI: Currently I am unable to work on this due to issues with reality (... I'd like to ignore it too) >.< Any feedback would be appreciated! I'm fairly new to modding, so any constructive advice is welcome.
  3. Exund

    Nuterra.NativeOptions [UI Manipulation]

    Hey! Long time no see right ? I've been busy these last 2-3 days and I managed to edit the game UI and reproduce it via a mod! My current work is focused on the options so mods can have options integrated in the base game UI but firther reaserch will make mods integrate seemlessly with the...
  4. WhitePaw2002

    CUSTOM SKINS

    The Texture Swapper mod allows you to load custom skins for blocks in to the present system for swapping textures. (You can get that mod through TTMM) Included is an example folder for a GSO template, named "GSO.ExamplePack.tsmod": "GSO" is the corporation that the skin will be for, and appear...
  5. WhitePaw2002

    Local Multiplayer Revived

    Local Multiplayer Mod A recreation of the Local Multiplayer Inject mod for TerraTech! You can install this mod to your game using the TerraTech Mod Manager. To use: Press ALT M to bring up the menu and create a new controller. Select the controller you want and set the name for the tech you...
  6. Mindlessmrawesome

    Team Change Anywhere

    Mod that allows you to press T to turn your techs into enemies and enemy techs into friends in any gamemode (no longer just R&D). Also allows you to turn any tech into a neutral by holding y and left clicking a tech, then you can turn any neutral into a friendly by holding y and clicking on a...
  7. Exund

    More Options [TTQMM]

    Always wanted to disable some visual effects ? Like the bullet trails or the missiles smoke ? Well now you can enjoy more FPS in TerraTech using this mod ! To open the options window simply press "O" More options will come but I think that this is a good first version Download : Available...
  8. Exund

    Procedural Blocks

    So as we all know in TerraTech we can make all sizes of techs (up to 64x64x64) : small ones but also big ones. So here comes a problem : sometimes you need to fill in a big portion of your tech. So here I come with a solution : Procedural Blocks. But what is a "Procedural Block" you may ask ...
  9. WhitePaw2002

    TerraTech Mod Manager

    TerraTech Mod Manager GTK TTMM-GTK, a recreation of TTMM2, which was originally a recreation of TTMM1. This is cross-platform! This will need the Mono runtime frameworks. You can get that for your system here: Mono download site (For Windows operating systems, that would be GTK# for .NET) This...
  10. WhitePaw2002

    WeatherMod (Rain and stuff)

    Right now, there is only rain. But the rain is ok. I have to fix it later, and add more to it. Like fog, thunder, better rain drop hits and stuff. [edit: that never happened] But it is alright right now. This can also interact with the WaterMod, rising the water level based on rain intensity...
  11. WhitePaw2002

    WaterMod Revived

    A recreation of the WaterMod that was once in TTMM, now adopted for the new modding system. Should run smoother with bigger techs, and now has particle effects! You can get that mod here If you need help, you can ask me here or on the TerraTech Discord. Post your water pictures!
  12. WhitePaw2002

    Nuterra Revived Block Injector Mod

    With the work of @maritaria and @Exund Github Link Custom blocks for TerraTech! You can get that mod in the TerraTech Mod Manager If you need help, ask here or on the TerraTech Discord. You can also leave suggestions. POST MANY PICS PLS! SHARE YOUR CUSTOM BLOCKS HERE!
  13. WhitePaw2002

    UltiMOD

    Basically a mod combining the water mod, better multitech, and block replacement mod. It's in TTMM. Current version is 0.8.1.0. I should update this thread later this is really empty. I will put more modifications in this modpack as time passes.
  14. WhitePaw2002

    Block Replacement Mod

    A mod capable of replacing the textures and models of blocks, and also add custom script to them! You can replace uncommon blocks with ones you make yourself, or give common ones a spin and leave them looking sharp! And if you are very devoted, you can give a custom block life by making your own...
  15. WhitePaw2002

    Locking MultiTech Connections || Motorizing moving parts

    An idea that I have, that (wouldn't you believe it) requires code work. I want it to be a suggestion, but I already see it getting buried by other things and possibly never addressed, added that moving parts on techs has been denied before, so I'm going to try and see if I can pull it off.
  16. TheAlmightyBread

    Would anyone actually use a manual aim mod?

    Just seeing if its even something worth making.
  17. Mindlessmrawesome

    Better Bubbles mod

    So I kinda got sick of shields bubbles being useless against explosions. All that shields would do is sit there and keep explosive rounds from hitting closer to the shield core. It made little difference, as the explosions would go through anyways. All that shields essentially do is protect you...
  18. Exund

    Nuterra for 0.7.8 !

    Nuterra for 0.7.8 is out ! With that comes some crazy mods made by myself ! AdvancedBuilding : MouseWheel click on a block to modify fancy properties and display some infos such as his mass or his Health! PreciseSnapshot : Add a system which convert Techs to XML files and XML files to Techs ...
  19. WhitePaw2002

    Local Multiplayer Injection Mod

    What is it? Forced Tech Control. Allows for 2 techs to be controlled at once. It's a mod that launches a new thread, a host pipe, when the camera starts (it's easier that way for me). When connected to by the included control client, it will receive the target name and write it to a static...
  20. maritaria

    [Nuterra 0.4.2] Blueprints mod

    During todays stream, the devs said they were thinking about adding a feature in the game that would allow you to pack up a tech into a single block and carry it around. After 2 hours of modding I made this small mod that implements it. Devs: my code is MIT, feel free to use :) Description...