missions

  1. Thundercraft

    Are players actually the villains?

    Like the title suggests, I have to wonder if players - by accepting missions from corporations - are actually the baddies. I have to wonder if it's like the dystopian future stereotype where major corporations control everything, including the creation of law and the administration of justice...
  2. E

    Tutorial Enhancements/Simplification

    After you complete the tutorial for the first time, having to repeat most of the simple early game missions and such quickly becomes tedious, or at the very least boring or annoying. Here are several tasks that I believe should be considered part of the tutorial: Recovering your solar...
  3. Epic afdc

    Mission ideas thread

    I have some ideas to...freshen up the mission selection. Venture Race missions: unlike the time trial missions, you are pitted against AI opponents to try and get to the finish line first. Pretty straightforward Cross country race: basically a normal race against AI, but with no set route to...
  4. Aardvark123

    More Introductory Missions for Control Schemes and Stuff

    Now that the game has been given a control scheme update, there needs to be a proper introduction in the campaign. Thus, I think there should be a series of missions similar to "Learn to Fly" which introduce the player to new control schemes and types of tech. The concept of switching control...
  5. ZeroGravitas

    [1.0.0.1] Explosive Bolts techs (feedback and bugs)

    I've been testing out how the new, community sources explosive bolt techs (from this thread) deploy in practice, in campaign. They are randomised, of course so been unable to test them all, but I've seen about a dozen, across a few missions. I've only been using my old, max level game save...
  6. Trebuchet88

    Can we have a "deny mission" button?

    I'm not asking for that much, just a button you could click on in the mission board that lets you make a mission stop being suggested for awhile. There are a few different ways this could work: The player clicks deny mission and then the mission gets replaced with another one as soon as the...
  7. Gayvid`

    Survival Mode

    This idea is literally a Ticking Box and an Enemy Spawn Rate Slider that you can't use if it is your first game. These extra features are located in the "Create a World Menu". If you don't tick it, everything is normal, missions and all. If you tick it, a heap of things are modified. This is...
  8. Zorgomol

    [0.8.1] Mission oddities that feel like bugs (capture base, craftier biz 3)

    Not specifying version with these since I think they have been around for a good long time. 1) Every 'capture enemy base' mission: the mission is declared complete and base changes ownership even when there's still an enemy puttering around that spawned in the mission group. Then you need to...
  9. Kohta

    Hawkeye Troop Leader Mission

    General Idea: Create a mission that requires the player to collect/craft a set amount of required parts to construct X number of AI units for the Hawkeye faction, upon completion enemies will be spawned in waves. The player must then fight off the enemies with the help of the AI units. Once...
  10. Kohta

    Cargo Transportation Mission/Block

    So what I've come to notice is that all of the current game missions have one thing in common that I don't like. They all require you to go to one spot, and then complete a mission in that spot, but TT is a game of traveling, so we need some missions that require more than this. Which now...
  11. Zed

    Feature Request; Cancel Accepted Missions

    As the title implies, the ability to cancel previously accepted missions would be welcomed especially now given the issues surrounding the Venture Ramps in 0.7.5.2 unstable. ( http://steamcommunity.com/app/285920/discussions/0/2592234299559749262/ ) Irrespective of this current issues; there...
  12. Geocorp Jumper

    Unique Trading Stations & Communications Array

    I am sure many players as old as I am remember the Geocorp trading station. It has been temporarily removed, but I am hopeful that with its return other corporations will have their own trading stations for this idea which, I hope, the devs already have in mind: First, each trading station and...
  13. Drego117

    New Hawkeye Block

    One thing that continues to plague players is the specific company hunt missions from Hawkeye. We see these big lumbering techs that look like GeoCorp machines only to find out they don't count for the GeoCorp Hunting missions issued by Hawkeye. Being Terra Tech's military contractor, I suggest...