important

  1. T

    Anchored blocks to pass through terrain while building

    Well, i think everybody tried to make a nice looking base. But even on the salt flats its hard to get a good looking wall down. I mean if it was able to pass through the ground while anchored, it would actually make those sloped platform blocks useful. (You know, so you can actually drive them...
  2. GSO_One_Block

    We need a Organization that 'rules' over the kingdoms

    I have been looking through a lot of post these days, and I found that the kingdoms have become somewhat disorganized, so I decided to come up with a plan 1. Employ the largest kingdom to rule the other ones 2. Enforce rules upon the kingdoms 3. Rule the world... no no, thats not right...
  3. Mindlessmrawesome

    **IMPORTANT*__()()~~**SUGGESTIONS**__PART_!!2>>

    READ THE FIRST HERE: http://forum.terratechgame.com/index.php?threads/important-__-suggestions.11080/ *disclaimer: I won't be calling the Dev team Nazis in this one* In my last thread, I suggested ways for the Development team to improve the overall attractiveness of playing the game and ways...
  4. Mindlessmrawesome

    **IMPORTANT*__()()~~**SUGGESTIONS**

    This is a thread to suggest to the development team of Terra Tech for how to continue with this game, both developmentally and communicably. I'll first start with the downsides of Terra Tech that I would like to have fixed in the future. (The ones marked with a tonytony are very important to...
  5. L

    My overall suggestions.

    Personal I develop games as a hobby- and i'm am absolutely in love with your game and it's concept, furthermore I hope development never ceases and this game gets to achieve it's FULL and TRUE potential for greatness. Here are just a few of my ideas- 1. DEFINITELY needs a user interface...