factions

  1. S

    multiplayer campaign concept / difficulty options with new block group type concept at the end

    Hi I am new to the forum community but have been following this game since the beginning about a year ago i went ahead and purchased it and i absolutely love the game and its concepts so far this thread in my opinion is just going to cover some options for multiplayer and difficulty suggestions...
  2. J

    Customisable Campaign

    I'd like a way to make my playthrough a bit more customisable, sugestions: -Choose certain licenses for the whole game: this would make players unableable to craft/buy the blocks from the other factions, while still finding the faction techs and using the blocks you get by killing them...
  3. R

    SPACE IDEA?

    Hi it's RoboticLord here, my first post for suggestion (Boats?) ya..., not going to go there. But here is a new idea I had for Terra Tech, my idea as space. I thought would it be possible to add space parts,new space faction, making satellites and more. Think of it you can make techs that can...
  4. DoomDude

    Making the factions more unique and balanced

    Currently the factions have a vague focus on what they are good at and there's very little balance between them. GSO: They want to set up and regulate areas, so they focus on bases. Super heavy weapons, missile silos, batteries, and shields that only work while anchored. GeoCorp: They just...