1. chyzman

    Chyzman's custom blocks!

    Hello I'm Chyzman, y'know that guy you've never heard of! well anyways I've decided to make a pack of blocks to help modders test their blocks, normal player test techs/machines and everyone to have fun messing around. I will most likely release my blocks in batches based on when they are...
  2. isqltychips

    IEC - Independent Earthen Colonies (Custom Corp)

    Hello there! This is my second custom corp, first being HS (Hyperion Systems). I wanted to have a fun little side project to HS, so I decided to make a secondary corp, that being IEC. I will be releasing some basic blocks shortly after this gets posted. So here is a brief rundown of IEC: They...
  3. Sozin

    ParticleSystems Guide [Modder Resource]

    I've attached a Particle System Guide/Reference I've been compiling for modding ParticleSystems in TT. Current status: Incomplete, essentials have been written. Rest can be inferred from extant material, and visting the linked Scripting APIs Update: After adding some sample images, the PDF...
  4. Sozin

    Particle Manager Mod [Utility]

    A tool meant for use by custom block modders to enhance their blocks with more advanced particle effects. Install this with TTMM. For use with the Block Injector Library. For Modders: See usage details/instructions provided in both the following post, and/or the mod github repo There's a set...
  5. isqltychips

    isqltychips's Blocks

    I thought i should make one of these because i'm starting to make blocks now. Hyperion Systems will be here, along with all the other random stuff that I make. BLOCKS STATUS Whenever I plan to or am making a block, I will update the status of the block here. yeah im not actually doing status...
  6. isqltychips

    (Custom Corp Idea) Hyperion Systems

    this corp is dead stop replying
  7. Potato

    Lemon Kingdom Blocks

    LEMON KINGDOM MODS DROPBOX LINK LEMON KINGDOM TEXTURE PACK 1 (BY HOSHOMEPAD) Instructions: Choose then download one or all of the folders in the dropbox link Download LK_tex_1, LK_tex_2 and LK_tex_3. For tank tracks, download LK_tex_tracks in addition to the first three. Make sure that the...
  8. HeX

    Definitive ID Claiming System

    I have created a google spreadsheet containing ID claims. If anyone wishes to claim IDs for custom blocks, please message me through the forums or on discord (HeX#3692). This post will be updated alongside any new ID claims made. Have fun reading this because I had to prepare for WhitePaw's...
  9. Aceba1

    Tofuu Corp

    Some Custom Blocks I decided to make, for some reason Going to try and make a handful of tofuu styled blocks so it can be considered usable on their own without other corporations. Would also help me find problems or improvements in the JSON parser this way. Stay tuned, block suggestions welcome!
  10. Aceba1


    Share your custom blocks here! (Images help show off what you've made) Pack your block files in zips and show them off! For the Block Inject Library's custom block loader feature. To make blocks: Take a look at the Example.json file on the Github. (Github always has the most up-to-date...
  11. Aceba1

    Nuterra Revived Block Injector Mod

    With the work of @maritaria and @Exund Github Link Custom blocks for TerraTech! You can get that mod in the TerraTech Mod Manager If you need help, ask here or on the TerraTech Discord. You can also leave suggestions. POST MANY PICS PLS! SHARE YOUR CUSTOM BLOCKS HERE!
  12. maritaria

    Tutorial - Creating custom blocks

    The following tutorial is copied from this github example project. The github page contains gifs for each step, they could not be added since forum posts are limited to a maximum of 3 images (for some reason) Getting Unity First, you need the correct version of the Unity Editor. This is version...
  13. maritaria

    New mod: Nuterra.BlockPacks

    The last 2 days I have been working on creating a mod that loads asset bundles and installs the custom blocks within with the game. Today I finished the first version of this mod and tried it out by making a small block-pack. This mod will probably be released with the next version of Nuterra. I...
  14. maritaria

    Modding: Loading custom models

    Hello everyone, time for another update of the mod-team (yes we're a team now) After a lot of trail-and-error we have finally found a way to import our own models into the game properly, and easily. We use the unity-editor to build asset bundles of resources we need and import these in our...
  15. maritaria

    [0.7.4] Nuterra v0.4.2 - WorldEditor

    Only compatible with stable branch release 0.7.4 Download Source Code TerraTech Discord (#modding) Nuterra modding team Maritaria (code, models) Sylver (code, graphics) Gameslinx (code) Mottflyer(models) Features To prevent the post from growing to an incomprehensible mess, we have moved...