crash

  1. J

    game crashes by destroying the powercore tech in lazar labs

    https://cdn.discordapp.com/attachments/646016490025254972/760111994430291988/unknown.png theres a picture of the bug i already tried destroying it with every weapon but it never works i tried it 50 times it crashed 50 times if u destroy it u crash i hope this gets fixed soon
  2. J

    Game crashes when choosing multiplayer

    As the title says, as soon as i click on multiplayer and then accept the normal message that terratech doesnt have a profanity filter it just displays this crash report screen and as soon as i either upload it or skip it the game closes, i have no idea what causes this and it seems to be after...
  3. reaperx1

    Block Removal Bug

    I have seen this bug for a long time now and it is probably been reported a hundred times, but here is another reminder. The bug is one that seems to happen to random blocks when building large techs and when you try to remove the lucky block that gets the bug the game crashes as seen in the...
  4. n2galactic

    [1.0][PS4] Save Deletion

    That's twice now the entire game data (All world saves, all snapshots, all gauntlet records ...) has been completely erased. The first time, I had just finished a mission and was collecting the loot when the game crashed. I restarted it to find that everything (see above) was gone. Since I...
  5. 11er33

    [0.8.1] Freezes then closes without crash report

    Just what it says in the title. In the middle of doing anything (It happens at random, different time, place, and action) the game will freeze, with the music still playing in the background. After a little clicking and button mashing the game will come back under control for a few seconds then...
  6. Zorgomol

    [0.8.1.1] Crash: GetThreadContext() failed

    I was just minding my mobile base when this popped up. Latest autosave + crash report + output log attached. Looking at the log, seems like it was trying to do the next autosave and something got borked.
  7. Zed

    0793 crashes / playthrough

    During a recent speed run of Terratech 0793 the program crashed repeatedly yet did not generate any crash folders as far as I am aware (checked in steam app folder , mygames document area, and user / local low areas.) Thankfully, a video record of Each and Every crash is available @...
  8. ZeroGravitas

    [0.7.9.2] Fabricated blocks get stuck inside Fabricator (sometimes crashes game)

    @kae, etc, please see this steam thread: http://steamcommunity.com/app/285920/discussions/1/1697169163397668191/?tscn=1522701743 It seems like blocks have more difficulty exiting Fabricators, currently. Or are spawned deeper inside of them than previously.
  9. LumberHat

    Game Crashes When Approaching Base

    My save is somewhat late-game, so I'd rather not have to restart my game. I have had issues with techs duplicating before, so I think it may have something to do with that. I unfortunately have no backups, which is a huge mistake by itself. If anyone can explain how to fix this, or do it through...
  10. ZeroGravitas

    [0.7.9.1] Crash - clicking link to a Twitch stream

    I had the internal bug reporter pop up both all 3 times I've tried this (then game force closed). Send both times. Expanding to the thumbnail(s) was fine, but clicking that to open the stream crashed the game. Game log attached (I think - I had to fish it out from...
  11. ZeroGravitas

    [0.7.9] Repeated crashes seemingly resolved by full re-install

    So, I've been posting up ongoing crashes, while tabbed out, to this thread here. Wondering if the seemingly random instability is a game thing (probably), or a my computer thing (less likely, as not generally unstable, but I do have the RAM at a fairly high overclock). But yesterday, I was...
  12. ZeroGravitas

    [0.7.8.3] Crash - anchored tech intersection (via rotational leverage or solar panels)

    So, this was a fairly inevitable consequence of allowing rotating anchored techs to collide with other anchored techs (I just didn't get around to breaking it in 0.7.8.2.) Crash dump attached - you know what it will say from other, similar reports. Yes, I caused this deliberately. But I...
  13. reaperx1

    Crashing Reports

    Hello! As some may know I have been working on a spaceship for a little bit now, but what some may not know is that is has been crashing like crazy. Especially when trying to use the new explosive bolts to disconnect the parts while flying. There were many times in the last update that I saw...
  14. ZeroGravitas

    [0.7.8.0] Crash - "Invalid memory pointer" (big build in R&D)

    Just had the game lock up with dump folder created (Zip attached). Quoted most relevant seeming line of Output log in title. Save also attached. Fairly high-end PC, etc. You guys know what I'm up to: I'll move this post to the crash reports thread, if you'd prefer, @Adriano. (And others like...
  15. S

    Version (0.7.8) Continues Crashing by freezing

    Hi Devs. My game constantly crash. It is mostly when i'm building, but sometimes also happen when I do absolutely anything. I'm playing on Campaign but also happens when I play all other modes. When I't crashes the screen freezes but I can still move my mouse when I hover over my tech with...
  16. ZeroGravitas

    [0.7.7.2] Crash - While tabbed out of Campaign.

    Dump was created. Attached Zip file. Autosave from just before attached, too. I was just parked at base, in my old campaign save. I could still hover the TerraTech window to see what state things were in (shown below): I've no idea if this is note worthy, because I've had the game randomly...
  17. ZeroGravitas

    [0.7.7.1] Crash playing with (sideways) cab-less techs and Undo (bonus build beam craziness)

    I've noted the trick to making cab-less techs in 0.7.7.0 (via Undo), and the weird behaviours associated with that. But I've only had game crashes associated with that in 0.7.7.1 (canary, and now full unstable). The most recent one is shown below, at the end of the video (with log file attached...
  18. ZeroGravitas

    [0.7.7.0] Undo "Send [tech] to Inventory" allows intersecting techs and game crash.

    A fairly obvious one (you must be aware of). This is essentially another way to achieve the intersecting techs crash described already, back here (which involved in-place snapshot loading - R&D, Creative). There seems like some resistance to this happening with modest sized techs pushing...
  19. Zed

    [0.7.7 Stable] Crash Folder

    Attached please find a crash folder archived with the relevant savegame and a copy of the output log from which I will be pointing out a couple odd messages. This was the only crash experienced during the Accelerated Save Campaign playthrough and does not seem to have impacted the savegame file...
  20. ZeroGravitas

    [0.7.6.8] General hard crashes (with no dumps).

    This unstable has seemed to be fairly unstable for me, at times. Crashing out without report screen or dumps while: Tabbed out (sorry, did copy log file). Exiting campaign to main menu (log attached here). From Creative mode, while setting up a large test crafting base (for this thread on...